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Archive for February, 2009

Using Plogue Bidule as an OSC host

by brad on Feb.12, 2009, under Audio

Bidule is probably best compared to pd, or max/msp. This audio app has a lot of advanced ability with many features that can add some very sharp tools to you at the edge. There is a special crowd of audio engineers that have made some extraordinary sounds and control systems using such tools. What you see here is a setup I created for my laptop that goes with me everywhere. I connect my BCR 2000 to the laptop and run OSC over a single connection. By connecting more links to the OSC module, more registers can be accessed. Bidule has a special set of tools to manipulate all sorts of signals as audio and then can patch them back out. Perhaps this could be patched into Cinema 4d soon just as it patches into so many other audio hosts.

Bidule in patches

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Serving images, vvvv style

by brad on Feb.12, 2009, under Blog

For a lot of people, seeing the finished product is pretty cool, knowing how it is done is the specialists job. Well there are a lot of pieces that it takes to do something new. These relationships drawn together are a lot like object oriented programming, but in a visual language.

vvvv images

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multi-projections at the lightbar

by brad on Feb.12, 2009, under Blog, Cinema 4d, Rendering, Video

As a side project, I have been working with Mykle Hansen to add some heads-up visuals at the annual Lightbar. This year there is a 5/8’s scale dome for all the artists to display their light oriented sculptures. We have had quite a few donations and now have 6 computers and 7 loaned projectors. We have stitched together a very large high resolution, distortion corrected visuals display. With lightbar’s opening week already behind us, this project will be on display late February and open to the public. Lightbar is around 27th and Killingsworth, you can’t miss it.

lightbar render

Lightbar home

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Vue Infinite

by brad on Feb.12, 2009, under Rendering

Vue is a locally made environment modeler with some great procedural terrain abilities. Although this is an area that Zbrush may have an edge, the sky control in Vue is the best out there.

Vue Rendering

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